There is a nice little post apocalyptic management game here but the story and quests are pretty fucking annoying. Instead of a quest completion resolving an issue the game keeps moving the goal posts. So that while the quest is "Completed" the actual story goal you wanted to accomplish is not it's just deferred till you complete another quest.
This leads to gameplay where you are constantly frustrated. It's fine to occasionally pull the rug out from under the player but when it happens at the resolution of every single quest i'm tapping out. I may come back and give it another try because it's a game i want to like but can't really recommend it.
Edit: So i've come back to this and i'm not sure my initial thoughts are any different, I think the narrative is designed to annoy the player by constantly deferring completion of quests with plot twists that sometimes do and sometimes don't make sense. However the game is still pretty enjoyable and the narrative and characters engaging enough that i'm interested in seeing where the game goes. So bumped up to 4 stars
This leads to gameplay where you are constantly frustrated. It's fine to occasionally pull the rug out from under the player but when it happens at the resolution of every single quest i'm tapping out. I may come back and give it another try because it's a game i want to like but can't really recommend it.
Edit: So i've come back to this and i'm not sure my initial thoughts are any different, I think the narrative is designed to annoy the player by constantly deferring completion of quests with plot twists that sometimes do and sometimes don't make sense. However the game is still pretty enjoyable and the narrative and characters engaging enough that i'm interested in seeing where the game goes. So bumped up to 4 stars